Water-Attraction Vehicle2020-09-07T22:49:06+00:00

Project Description

Water-Attraction Vehicle

Year: 2004 – 2008 | 2020 – 2021

Project

The idea for the creation of the “water-attraction vehicle” is for entertainment, training and hobby (fishing). This is a type of “catamaran” – with length 3.2 meters and width of 2.2 meters. The main idea of the catamaran is to be with hybrid control – combination of foot and electric drive with propeller. The legs and arms take part in its drive, but there is also an option for electric drive with a propeller. There is a special place for sitting, which can be used either for a break or fishing. There will be an opportunity to disassemble and assemble the main components and details of the overall structure. It is envisaged that folding or disassembly of each main hulls of two main parts. The product is intended for hotels, holiday homes, tourist towns, sanatoriums and areas specialized in water tourism – near lakes, dams and sea gulfs.

Prototype – Scale 1:2

Development

The development is at the mockup model level – scale 1:2. The project will undergo changes in the direction of redesign of the overall structure and details, after which a basic functional prototype will be developed – scale 1:1. Will be used support structure (skeleton) covered by the base body (plastic, composite materials). A main hull is situated between the two boat shell parts, and on top of it two platform-pedals are tightly fixed. The pedals will not rotate, pressure will cause the movement of the water-pushing mechanism to be reproduced, located under the main hull. The principle of foot control will be analogous to the fitness exercises that are performed with a “stepper”. The development of the catamaran will also include an electric drive (electric motor powered by batteries) with a propeller. The direction of movement will be determined by the two keels, located at the rear of the boat shells. The movement of the keels will be accomplished by additional handles located on the tubular structure.

Conceptual Development
3D Modeling
Models and Prototypes
Adaptation of Manufacturing